News

:: 35MM :: Our First Physical Media Drop

:: 35MM :: Our First Physical Media Drop

The first game we chose for a physical media release is 35MM, developed by Sergey Noskov. I wanted to dive into the reasons why we selected this game for a...

:: 35MM :: Our First Physical Media Drop

The first game we chose for a physical media release is 35MM, developed by Sergey Noskov. I wanted to dive into the reasons why we selected this game for a...

Bringing Indie Games Back to Disc for Collectors and Physical Media Fans

Bringing Indie Games Back to Disc for Collector...

Most indie games today launch as digital-only releases. They find loyal audiences, earn critical praise, and sometimes become modern classics. While we celebrate this burgeoning industry for independent creatives and...

Bringing Indie Games Back to Disc for Collector...

Most indie games today launch as digital-only releases. They find loyal audiences, earn critical praise, and sometimes become modern classics. While we celebrate this burgeoning industry for independent creatives and...

Why Physical Video Games Still Matter | Moat Games

For most of the history of video games, a game was something you could hold in your hands. It came in a box, on a cartridge, or on a disc....

Why Physical Video Games Still Matter | Moat Games

For most of the history of video games, a game was something you could hold in your hands. It came in a box, on a cartridge, or on a disc....